
- STEAM AUTH TICKET INSTALL
- STEAM AUTH TICKET MANUAL
- STEAM AUTH TICKET VERIFICATION
- STEAM AUTH TICKET CODE
Enter the code that the authenticator gives you. STEAM AUTH TICKET MANUAL
Choose Manual entry to type in your EA Account’s email address and the Secret Key from your Settings. Choose Scan barcode to scan the QR code from your Settings. Choose how you want to set up the authenticator:.
STEAM AUTH TICKET INSTALL
Install the Google Authenticator app for Google Play or iPhone.Choose your device from the pull-down menu.Pick App Authenticator when you’re setting up Login Verification, then click Continue.When you use the app authenticator, you’ll get a code from the Google Authenticator app whenever you need it.
STEAM AUTH TICKET VERIFICATION
Use that code to activate Login Verification for a new method. Choose the new method you want to add to your account. We’ll send a Login Verification code to either your email or phone number. We may ask you to verify your account. Under Login Verification, find Preferences. Set up multiple methods for Login Verification Not getting the codes to your email address? Try resending your security code or setting up a secondary email address to send to. Set up more than one method so you can have options each time you log in. We can send you codes by email, text, call, or the app authenticator.
Tip: Keep your email address up to date so you can always get your codes to log in. Use that code to activate Login Verification, and you’ll be all set.
We’ll send you a code via the method you choose right away. Under Login Verification, click Turn On. Go to your EA Account Security settings. We’ll send you a code to make sure it’s you when a new device tries to log in to your EA Account on some EA services. It is recommended to cancel or revoke the ticket once authentication is done.EA Login Verification helps to keep your account safe. The client must send the user's session ticket (after converting it to a hex encoded UTF-8 string) as a value of a query string key "ticket". HAuthTicket = SteamUser.GetAuthSessionTicket(ticketByteArray, ticketByteArray.Length, out ticketSize) Public string GetSteamAuthTicket(out HAuthTicket hAuthTicket) Use the following code to get a session ticket using the Steamworks API and convert it to a hex encoded UTF-8 string: // hAuthTicket should be saved so you can use it to cancel the ticket as soon as you are done with it Steamworks.NET is a popular free and open source Steamworks API wrapper.įollow the instructions listed on this page to import a Unity version of Steamworks.NET. This ticket is proof that the client is a valid Steam user. The client must use Valve's Steamworks API to get a session ticket. verifyPubBan: Can be true or false: Whether or not to check if the user has been banned using a Publisher Ban during authentication. verifyVacBan: Can be true or false: Whether or not to check if the user has been banned using Valve's Anti-Cheat (VAC) during authentication.
This step, if enabled, will be performed just after validating the user's session ticket.Įnabling this may add extra delay in authentication, so enable it only if you really need it. This allows you to verify if the user really owns (purchased the game and has it in his library) the game. verifyOwnership: Can be true or false: Whether or not to enable Ownership Verification during authentication.You can get one after going through Steam Direct process (formerly known as Steam Greenlight). apiKeySecret: Steam Publisher Web API key.Find below the list of the other Steam specific mandatroy settings with their description:.Leave "AuthUrl" empty as it's required but we don't need it as the authentication endpoint is internal.Choose any name you want, we used "Steam" for this example but you can change it.Set AuthenticationType to "1" which is the code for Steam authentication provider type.Optionally set AllowAnonymous to true or false depending on your needs.Make sure CustomAuth is enabled, Enabled needs to be true.